Adventure 48
Othello – Gnome: Thief
Gubikla – Gnome: Magic User
Bone – Human: Fighter
Hammar – Dwarf: Cleric
Pete – Dragonborn: “Real” Cleric
Mightychondria – Half-Orc: Fighter
Did Cloverdung decided he liked being a tree over being human?
The party decided that they scavenged all they could from the battle with the priest, so they head back to the main chamber and head to the passageway to the north that is blocked by a large round boulder. Hammar, Pete, Mighty, and Bone work together and push the boulder back. The boulder rolls into a small divot in a round chamber. This give a nice walkway around the boulder on either side. The passageway leads a short way north before splitting in an ‘Y’ The left passageway has an upward slope and appears to curve around to head north east. The right passageway goes slightly north before opening up into a wider passageway that curves around and heads south.
The party heads to the right toward the wider passageway and are faced with what appear to be floating skulls. Mightychondria says “this can’t be good” on seeing the skulls fly in to attack. But I guess he had some type of baseball or cricket experience as he winds up and send one screaming the other direction. This impressed Bone but Bone lets Mighty know that he needs to add some style by pointing to where he was going to hit the thing across the room. This of course was referring to the time he batted the laser eyeballs to their doom. The skulls proved to be a harder fight the the party expected due to the party using most of their spells in the previous battles, but are victorious. On completing the battle Gubikla decided it is time to rest and pulls out his magical tiny hut. The creates a small dome that will only allow those that he grants access to enter. The party bloody and exhausted settle in for a good eight hours rest. The hut takes up the entire width of the hallway that the party is currently in.
With a full night’s sleep the part wakes up just as the hut disappears. Othello is instantly awaked and put to sleep with a dagger to the back of his kidney. Othello falls to the ground fainting death as his last last couple of hit points barely keep the gnome alive. With a couple of other assassins attacking the party upon the hut vanishing the party is in about as good a shape from before they started resting. But due to the quick work of Bone and Mighty the party is able to dispatch the other attackers. The only real problem is that the hobbit assassin has managed to slice open Hammar’s throat. On seeing his companions dieing the hobbit escapes down the unexplored hallway. Othello realizing the threat is gone and seeing Hammar dying from blood gushing out his throat, jumps up and pulls a healing potion out and pours it into Hammar via the tracheotomy that the Hobbit so graciously performs. Hammar recovers enough to throw a mass healing spell on the party. Othello and Hammar are now out for blood and try to chase down the red haired hobbit. Could this be Nitty Sharpstick that the party was after from Adventure 7?
Othello is able to track the hobbit down the hallway that lead down past a side hallway the looked to slope upward. The main hallway lead to a throne room. Othello is able to see a glace of what he assumes is the hobbit up on a ledge that is hidden in the shadows up above the main room walls circling the throne. As Othello enters the room and move to try to pursue the hobbit by climbing to the ledge the figure vanishes. Othello climbs to the top of the ledge about the time the rest of the party come into the throne room. Gargoyles come to life and prepare to attack the party. Mighty climbs up to reach the gargoyles and help out Othello as the gnome realizes that he has made it to the ledge between two of them. Gublica cast a fire bolt and strikes one of them. The rest of the party get ready to attack as soon as they get in range. Mighty cleaves one in half and Othello shoots his sonic bolt into one blowing chunks of rock off the gargoyle. The other gargoyles fly down and engage the party. Bone slices the wings off one and Hammar is able to pound one into dust with his hammer. Pete knocks the head off one with his flaming mace. Mighty finishes off the injured one on the ledge and does a flying leap crashing down on one. The party is able to subdue the gargoyles. Looking around they see the throne near the back of the room and behind the throne is a large bronze door. The party has finally made it back to the magically locked door. Pete cast detect trap and notices that the throne area is magic trapped and the door is magically trapped as well.
Pete tries to throw some gargoyle body chucks onto the throne but can’t do it. Bone picks up one and show Pete how it is done. There is no magical explosion or fire that is triggered by this action. So Pete decides to investigate but finds nothing with the throne. He decides his trap detection is coming from beneath the throne so he ties the rope around the throne and pulls the throne from a distance. It reveals a hole with a chest in it. He decides that he can loop the rope around the chest and pull it out using the throne as pulley point. Pete is able to pull chest out of the hole and bust it open. Othello determines it is time for him to search the hole and finds a secret compartment. The party goes through the loot and now it is time for the door.
COD: Bone
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