Adventure 50

Othello – Gnome:  Thief
Gubikla – Gnome: Magic User
Bone – Hauman: Fighter
Hammar – Dwarf: Cleric

 

Is Cloverdung secretly Relic Doom Snake?

 

Othello and Hammar climb down to the room below and Othello puts his head under the tapestry and peers down the hallway on the other side. To continue heading down and there are three sets of stairs that are separated  by short flat stents.  He hears some voice come from the dark hallway but neither Hammar nor Othello can determine what language it is.  Hammar somehow is able to sneak around the tapestry and start heading down the hallway.  Othello know the Dwarf won’t make it far so he go over to the bell and rings it.  This being the Hobgoblins from the other room up the passage to answer the bell but then is surprised by Hammar and cries out just before Hammar’s hammer crashes against him.  The rest of the party come to help out as several more Hobgoblins appear charging up the hallway.  Othello shoots his crossbow and finishes off the injured one.  Bone slices and stabs a few and Gubikla cast ray of frost and fire bolt.  The party defeat the group of Hobgoblins and make their way to the room.  Here they find several bed roles and piles of trash.  The only real thing of interest is a fire pit that is not making any smoke.  On investigating the fire pit it looks like a metal ring is encompassing the fire and is pulling the smoke into itself.  Hammar puts out the fire and almost grabs the ring before releasing the ring is still hot.  He then cools of the ring by sprinkling bear on it.  When he picks the ring up it shrinks down to the size of an arm band.  

The party starts heading down a really long hallway.  Just a little ways in they hear a mechanical grinding.  Othello yells trap and throws himself against the wall between two hole that are opening up from the southern wall.  Gubikla manages to react quick enough to do the same.  Unfortunately Bone and Hammar  are left standing in the middle of the hallway as crossbows poke out of the murder holes and shoot.  With a bolt sticking out of his armour, Bone grabs the crossbow and pulls.  The stunned Hobgoblin does not release his crossbow and gets his head pulled into the other side of the wall.  Hammar takes cover between two of the murder holes.  The Hobgoblins start to reload.  Othello pulls his Thunder stick wand out and points into one of the hole next to him and blast.  There is a nice concussion sound and clanking of armour like the creatures have been slammed against a few walls.  With no more movement, Othello searches but can’t find the way in.  Hammar irritated at this cast stone shape and creates a door into the hidden room.  There laying on the floor are several bodies.  On one side of the room is two levers the first lever opens a armoury with one more crossbow and a few bots.  The second opens up a secret door that leads back to the hallway.  Othello shrugs and goes it was not there a minute ago.   During this process Hammar is pretty sure that this area was constructed by Dwarfs.  

With nothing else found the party head farther down the hallway.   A little while later the same thing happens except the murder holes appear on the northern wall.  The party a little more weary are prepared for  this one.  Bone skewers one with his sword and then swing the dead Hobgoblin into another one knocking it down.  Hammar pound one that was not quite fast enough to pull arms back through the hole.  Gublika cast ice storm and destroys a few more.  Othello finds the secret door on this as he now knows what to look for.  He opens it.  The leader yells at the one near the door to close it.  The Hobgoblin reaches and pulls a leaver but it closes the murder holes instead of the door.  The party enters through the door and finishes off the last couple of Hobgoblin.  The hidden room is the same as the last.

The party head back to the hallway that leads to an intersection with a north east passageway that appears to dead-end and a southern passageway with stairs that lead down.  Othello says the good stuff is always at the bottom and to prove that this is true cast detect treasure from one of his daggers. It does indeed point south.  The party goes down the stairs and comes to a hallway that leads east that then goes to a four way intersection.  The party keeps going south and down more stairs.  Gublika is heading up the rear of the party and somehow is the one that triggers a bear trap on the stairs.  It clamps up around his chest.  Once the party frees him from the trap they find the hallway ends with a heavy door with a metal grates.  Othello is able to pick the double locks and opens the door.  

The party knows that there are two pile in the southern corners of the room with what look like fur pelts covering them.  Hammar throws a rock at one but nothing happens, so Othello proceeds to the middle of the room.  This is when he starts hearing the spinning up of gears and mechanical sounds.  Othello retreats back to the hallway.  Hammar cast sacred flame on one and it catches on fire.  The piles turn out to be large mechanical bears.  Gublika cast ray of frost against one and Bone manages to wedge his sword down the throat of one as it was preparing to take a chunk of him. This stopped the bear in its tracks though you can hear the whining of motor trying to break Bone’s sword.  The party concentrate on the other bear.  Bone uses his backup sword to finish it off.  The party then takes care of the one with Bone’s sword.  Hammar is able to recover a magical liquid canister that appears to be the beast hart or power source.  The rest of the party was able to pick up more gold plated gears and parts.  The party decides to rest in the room covering up with the bear pelts to blend in.  Othello and Bone keep an eye out during the night.

 

COD = Bone

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